State Module

class State.Player(state)[source]
quit(q)[source]
quit_cross(q, qq)[source]
size_changed(w)[source]

Event called when the window is resized

start()[source]
update_player()[source]

Function calling everything needed to update the player

class State.State(movie)

Class representing a state A state is an intermediate object between a Movie and a player. It contains many parameters that can be accessed by various modules

add_subclass(name, inst)
get_frame_nb()
get_subclass(name)
has_subclass(name)

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